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  • ...] and [[TI-BASIC:Programs|Programs]] are a good place to find such example code. See the [[TI-BASIC:Routines|Routines]] page for several short routines to ...ider [[TI-BASIC:Comments|Commenting Code]] and [[TI-BASIC:Code_Conventions|Code Conventions]] when you're writing it.
    6 KB (999 words) - 18:22, 24 February 2016
  • ...f iPart( and fPart(, multiplying by the related power of 10. The following code draws a line for each element in the list: ...e harder to compress multiple digit of any length into one number, so more code is needed to accomplish this.
    10 KB (1,658 words) - 18:04, 24 February 2016
  • This is perhaps best explained with an example. The following code will display the numbers 1 to 10, in order: <some code>
    6 KB (958 words) - 18:04, 24 February 2016
  • Before writing any of the code for a program, you should carefully plan out the program. This may seem lik ...es using English (or whatever language you speak) in place of the TI-Basic code to describe what the program will do to perform the desired functions and t
    8 KB (1,384 words) - 18:13, 24 February 2016
  • Here is what the validation code for our game might look like with each of the three different validation ap ...mbly shells]]. We used the opposite commands in the making bad input valid code: [[TI-BASIC:Ipart|IPart(]] instead of fPart( and [[TI-BASIC:Real|Real(]] in
    13 KB (2,239 words) - 18:20, 24 February 2016
  • ...be displayed. Try out the game and try to understand and think through the code. == The Code ==
    1 KB (194 words) - 18:20, 24 February 2016
  • ; your code goes here ...e, the .db $BB,$6D inserts the "AsmPrgm" token as the first line of actual code into your program. You can find this token by going into your program catal
    4 KB (684 words) - 19:38, 6 February 2016
  • ...point, adding variables such as X and Y above is useful, allowing the same code to draw the same thing at multiple locations. It should also be noted that * The image data is stored in variables (lists), so the same code can display any sprite.
    15 KB (2,537 words) - 00:38, 25 February 2016
  • This is a better version of the previous code. It can add A to HL, BC, or DE, it doesn't require that you destroy the da The first code subtracts B from A. The second code subtracts the value pointed to by HL from A.
    6 KB (974 words) - 20:58, 3 February 2016
  • = The Original Code = Below is the code of the original version of the guess-the-number game. It is a 1-Player game
    27 KB (4,816 words) - 22:24, 24 February 2016
  • ...a buffer, you need to define the beginning or end. Whether you do this in code or just in your head, it doesn't really matter. == The Code ==
    6 KB (786 words) - 08:22, 6 February 2016
  • ...tructure and organization. Where the spaghetti name comes from is that the code becomes difficult to read and understand, similar to how it is difficult to Besides making code hard to read and understand, spaghetti code also has some other disadvantages associated with it:
    2 KB (358 words) - 18:27, 24 February 2016
  • Now that we have the header of the application, it's time to discuss the code for applications. [[Z80:Intro to Flash Applications|Intro to Flash Applicat ...te a few of the novelties of flash application programming. So, here's the code (with out header):
    4 KB (541 words) - 08:00, 6 February 2016
  • == Code Structure == ...ur code and make choices depending on whats true at the time and what your code tells it to do.
    10 KB (1,746 words) - 00:39, 25 February 2016
  • At 13 bytes, this code is a pretty decent balance of speed and size. It multiplies DE by A and ret ...ading zeroes before finishing the multiplication, which take a little more code, but results in a faster average speed.
    46 KB (6,182 words) - 22:30, 31 May 2016
  • Before writing any of the code for a program, you should carefully plan out the program. This may seem lik ...es using English (or whatever language you speak) in place of the TI-Basic code to describe what the program will do to perform the desired functions and t
    8 KB (1,382 words) - 21:28, 1 December 2017
  • ...t will have a length of more than that (in this case, 3). So this piece of code stores a default of {0,0,0} to the list if it's just been created (of cours ... //Rest of code
    6 KB (979 words) - 18:03, 24 February 2016
  • ...resents it with the appropriate tokens. It can convert .8xp fies to source code, as well as let you edit and create programs online and export them as .8xp ...guishing the code can be difficult. JALcc solves this problem by utilizing code-coloring commands, indenting nested commands, and allowing you to make larg
    10 KB (1,435 words) - 18:38, 24 February 2016
  • ...tect's source has been released, it is not much of a problem to modify the code to look for appvars instead of programs. ...ng the detector easier. In this example, you can copy this entire block of code and compile it. There is no need for any header (include ti83plus.inc, defi
    4 KB (678 words) - 08:22, 6 February 2016
  • ...functionality like giving access to key-hooks. This page provides you with code you can embed into TI-Basic programs to make them compatible with assembly :<program code...>
    2 KB (358 words) - 00:37, 25 February 2016

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