Bbcodeconvertexample: Difference between revisions
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''How to set up Debug Mode for CEmu''  | ==''How to set up Debug Mode for CEmu''====  | ||
----1) Enable it in the makefile ''''DEBUGMODE ?= DEBUG'''  | ----1) Enable it in the makefile ''''DEBUGMODE ?= DEBUG'''  | ||
2) Add ''''#include <debug.h>''' to the makefiles  | 2) Add ''''#include <debug.h>''' to the makefiles  | ||
3) Use this code for variables. ''''dbg_sprintf(dbgout, "%d\n", variableName); '''  | 3) Use this code for variables.        bbcode.gsub! "[list]", "<blockquote>"  | ||
 ''''dbg_sprintf(dbgout, "%d\n", variableName); '''  | |||
4) Use this code for text. ''''dbg_sprintf(dbgout, "Hi\n");'''  | 4) Use this code for text. ''''dbg_sprintf(dbgout, "Hi\n");'''  | ||
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		ti_Read(&highscore, sizeof(highscore), 1, file);  | 		ti_Read(&highscore, sizeof(highscore), 1, file);  | ||
      }</code>  |       }</code>  | ||
== sfg ======  | |||
====== sfg ======  | |||
===== sfg ======  | |||
==== sfg ======  | |||
=== sfg ======  | |||
Revision as of 21:18, 22 July 2016
How to set up Debug Mode for CEmu==
1) Enable it in the makefile 'DEBUGMODE ?= DEBUG
2) Add '#include <debug.h> to the makefiles
3) Use this code for variables. bbcode.gsub! "[list]", "
"
'dbg_sprintf(dbgout, "%d\n", variableName); 4) Use this code for text. 'dbg_sprintf(dbgout, "Hi\n");
How to Store and Retrieve Highscores or Variables from an AppVar
1) Declare 'file as a 'ti_var_t variable, and 'highscore as an 'uint8_t
2) When you want to store a value to the appvar, use this code. Interchange 'highscore with the name of your variable getting stored, and 'scorevar with the name of your appvar.
ti_CloseAll(); file = ti_Open("scorevar", "w"); if (file) ti_Write(&highscore, sizeof(highscore), 1, file); }3) When you want to store a value from the appvar to a variable, use this code. Interchange 'highscore with the name of your variable getting retrieved, and 'scorevar with the name of your appvar.
ti_CloseAll();
file = ti_Open("scorevar", "r");
if (file) {
ti_Read(&highscore, sizeof(highscore), 1, file); }sfg ====
sfg
sfg =
sfg ==
sfg ===