Difference between revisions of "TI-BASIC:SK:Summary Games"
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Latest revision as of 00:56, 25 February 2016
Here is a basic summary of what you have learned from this chapter.
- The home screen has more than one form of output.
- The getKey command can be used to recognize a key press.
- Movement can be accomplished through the teamwork of getKey and ΔList(.
- Games use skeleton loop to accomplish its main functions.
- There are three special data types, matrices, lists, and strings, that can be used for special purposes, like map underlying, saving, and storing phrases.
- You can use random numbers to enhance game play.
Commands Introduced
- Output(
- GetKey
- Min(,Max(,Sum(,ΔList(
- Variance(
- FPart(
- DelVar,Archive,Unarchive
- Dim(
- SetUpEditor,∟
- Sub(,Expr(
- Rand,RandInt(,RandBin(,RandM(,RandNorm(
- Not(
<< Random Numbers | Table of Contents | Exercises >> |